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Name:
Machina
Type(s):
Attribute(s):
{U} {G}
Race/Trait(s):
Text:
Stranger
10 (You may begin the game with a Stranger deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)
Judgment
{U}{U}{G}
Energize
{U}{G}
Whenever a water regalia enters the field under your control ⇒ Choose one, if the regalia is "Marybell Type Zero", choose up to two instead - Put a random card from your Stranger deck into your hand; or put two [200/200] water Machine resonator tokens into the field; or put five [+100/+100] counters on a "Marybell Type Zero" you control; or you may pay {0} to do judgment until end of turn.
Flavour:
Machina has two life goals: completing the work on Marybell and paving the way to Mariabella's future in science and engineering. However, he does not yet realize that both goals contradict each other.
ID:
AO2 Buy a Box-1
Name:
Machina [J-Ruler]
Type(s):
Attribute(s):
{U} {G}
Race/Trait(s):
ATK:
1200
DEF:
1200
Text:
Pierce
As long as you control a resonator named "Marybell Type Zero", this card gains [+1000/+1000].
God's Art "Update" {U}{G}: Put ten [+100/+100] counters on a "Marybell Type Zero" you control. Put a random card from your Stranger deck into your hand.
Flavour:
Machina moves on, honoring Mariabella's last wish.
ID:
AO2 Buy a Box-1J