Text:
Harmony
(Whenever a player plays a light spell, a water spell, or a wind spell >>> Put a [+100/+100] counter on this card.)

or

: Target non-magic stone entity. If it has «Mythic», it loses «Mythic» until end of turn. Otherwise, it gains «Mythic» until end of turn. Play this ability only twice per turn.
Remove X [+100/+100] counters from this card. X cannot be 0 or 1: Search your deck for a mono-attribute water addition card with total cost X and put it into the field, then shuffle your deck.
Flavour:
"These animals are forbidden by the Holy See, for their omens are always sinister. And yet..." -Saint Eisha