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Name:
Hunter's Area
Type(s):
Cost:
Attribute(s):
Race/Trait(s):
Elf
Text:
Enter
>>> Put target resonator from any graveyard into the field under your opponent's control rested. As it enters the field, it loses all abilities until end of game. If you do, you may put an Elf resonator with total cost 3 or less from your hand into the field. It gains
Belligerence
until end of turn.
Whenever an Elf J/resonator you control destroys a non-Human J/resonator >>> Draw a card.
At the end of your turn >>> If you control an Elf J-ruler, you may choose one;
- Return an Elf resonator you control to its owner's hand.
- Put an Elf J-ruler you control into its owner's ruler area as a ruler.
: Choose a race and an attribute. Target J/resonator becomes the chosen race and attribute until end of turn. If you control a J-ruler named ""Helsing, the Vampire Hunter
"", the chosen target becomes a [100/100] until end of turn. Play this ability only during main timing.
Flavour:
"Never miss your target!" --Christie, the Wind Tracker
ID:
MP01-045
Rarity:
MR