Oath
"Forgotten" (At the beginning of your next main phase >>> You may play a card with
Oath
"Forgotten" from your removed area paying

or

rather than paying its cost. Cancel each automatic ability you control.)
Put X [+100/+100] counters on up to one target resonator, and the controller of up to one target spell that was played without paying more than X will expels it, where X is the number of times you already played a card with
Oath
"Forgotten" this game plus two. If you put four counters on a resonator this way, draw a card. If you put nine counters on a resonator this way, recover all entities you control. Remove this card from the game as it resolves.