Oath
"Witchcraft" (At the beginning of your next main phase >>> You may play a card with
Oath
"Witchcraft" from your removed area paying

or

rather than paying its cost. Cancel each automatic ability you control.)
You gain X00 life plus an additional X00 life, and up to two target J/resonators gain [-X00/0] until end of the next turn, where X is the number of times you already played a card with
Oath
"Witchcraft" this game plus one. If you would gain 2000 life this way, you win the game instead. Remove this card from the game as it resolves.