Oath
"Coalition" (At the beginning of your next main phase >>> You may play a card with
Oath
"Coalition" from your removed area paying

or

rather than paying its cost. Cancel each automatic ability you control.)
Prevent the next 200 damage plus an additional X00 damage that would be dealt to you this game, and resonators you control gain [+X00/0],
Pierce
, and
Eternal
until end of turn, where X is the number of times you already played a card with
Oath
"Coalition" this game plus one. If the total ATK of J/resonators you control is 3000, resonators your opponent controls cannot block until end of turn. Remove this card from the game as it resolves.