Oath
"Heirs" (At the beginning of your next main phase >>> You may play a card with
Oath
"Heirs" from your removed area paying

or

rather than paying its cost. Cancel each automatic ability you control.)
Up to X target J/resonators you don't control cannot attack or block until the end of the next turn, and up to X target entities you control gain
Eternal
until end of turn, where X is the number of times you already played a card with
Oath
"Heirs" this game plus one. If twelve entities were targeted this way, destroy all entities. Remove this card from the game as it resolves.