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Name:
Charge Through the Desert of Sandora
Type(s):
Cost:
{W}{R}
Attribute(s):
{W} {R}
Text:
This card gains "As an additional cost to play this card, pay {2}." in all zones as long as there are less than three players in this game.
Consensus
(Day or Night);
- Day - J/resonators you control gain "Whenever this card attacks >>> This card deals 600 damage to target player or J/resonator." until end of turn.
- Night - This card deals X00 damage to each J/resonators you don't control, where X is the number of J/resonators you control multiplied by five. If a resonator dealt damage this way would be put into a graveyard, remove it from the game face down instead.
- Tie - Expel this card as it resolves.
Flavour:
ID:
ABC-SD01-018
Rarity:
MR